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26 of June, 13:52

Out the game World of Tanks for the Apple iPad and iPhone The company, the Company released the game World of Tanks Blitz, a variation own tank fights for tablets and phones Apple. About it speak data shopping center application App Store.

The game is available free of charge, and in the description mentioned the possibility of in-game purchases. Tank online battles available on the iPad 2 and newer, and more smartphones, iPhone 4S and more modern.

In the current version of World of Tanks Blitz includes more than 90 military vehicles of the USSR, the United States and Germany. There are a total of 4 classes of vehicles: light, medium and heavy tanks, self-propelled antitank artillery. Players available 8 cards for battles in the format of a seven-on-seven. Besides now there is a chance to create platoons of 2 persons, and share in-game purchases with your friends from Facebook.

"World of Tanks Blitz not inferior to "the World of tanks in quality and scale", - believes Director of global operations, the Company Andrey Riabovol. With all this, he reports that when creating a mobile version of the game has been provided by the distinctive features of smartphones and tablets. In the beginning of may was the trial run of the game. She took the third place in the rating free iPad applications to the App Store. According to reliable information of the company, the average duration of a play session was 70 minutes.

The choice of the current Chapter to start the game Alexander Shilyaev, Director of global operations meta-gaming and mobile goods Wargaming, explained "Lente.ru" successful coincidence of trends in the market. The mobile industry is moving to a more complex, deep games, and the performance of mobile devices and wireless Internet has allowed us to implement multiplayer battles in real time. In addition, he noted that the coming to mobile devices were motivated by successful launches on the PC and Xbox 360.

World of Tanks Blitz was developed for about 2 years, according to reliable information Shilyaeva. This is more than the average time of the study of mobile games, but the plan is 1 of the most difficult in the world. In addition to large-scale challenges attention was paid and private episodes, for example, proved complicated registration implemented in one touch.

The choice iOS Shilyaev explained "tolerantnost" ecosystem, which includes a holistic hardware-software bundle and attention to the needs of the user. Among other things it also suggested that the app in the App Store is available for 800 million devices worldwide, it gives the company to reach a new audience.
sections: Hi-Tech

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